XobQpAB X ( @ (//(  0/80@0?/8 0( ?G@POWOXOP?H0@/7@O_``h_hPX 0(P_oppxow_g@O/8'' 7p`o?G/7 0??H/8`/o?GOX@H0?/pOW?H/8 7OP?G/7( P0@PX@O0@ 0O @H/@' 00@@P0?'_OP@H( 7/7' ^^^^^^^^^^^^^^^^^^^^^^^^^^TeeBBBBeTT^^^^^^^eBDJ33333JJDBeZ^^^^TD33==#####==3JDBT^^^^eJ=###=3DeZ^^TB3# #=3JBZ^^T3#  #=JBT^^J# Sll #=JBZ^T# %,68??86,/@A*< ##45('.6787-9%:;*<=#$+&,--.,/01)2 3 $%&&'%($!)* ##  !"#     ??d뽜@object0 [8alarm[0] = room_speed; time_step = 0; time_alarm = 0;0000000['time_alarm +=1; alarm[0] = room_speed;0000000[time_step += 1;0000000[draw_text(x,y,"Method one measures that the program has been running for: "+string(time_alarm)+" seconds.#Method two measures it to: "+string(time_step/room_speed)+" seconds.");0000000room0         XGame InformationX{\rtf1\ansi\ansicpg1252\deff0\deflang1053{\fonttbl{\f0\fnil Arial;}} {\colortbl ;\red0\green0\blue0;} \viewkind4\uc1\pard\cf1\f0\fs24 \par } SpritesSounds BackgroundsPathsScripts Fonts Time LinesObjectsobject0Roomsroom0 Game Information Global Game Settings