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Turn the world up side down

August 2, 2007, 19:39 by Calle
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Tags: rotation platform
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Description

This is an example of how you can use the view angle to turn your game upside down. Could be a very cool effect in a platform game. More than that, it also shows how to keep the gravity right no matter how your world is turned such that the character (ball or whatever) always attracts downwards. I have commented all the code, and it is very simple, so it shouldn't be neccesary to do it once again here.


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