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Basic Platform Controlls

February2008Competition - January 19, 2008, 12:24
How to add a platform engine with Joystick support
Posted by death-droid - 2 comments

Extremely easy night thing

February2008Competition - February 16, 2008, 11:39
Just in case you wont to know the easy way but doesnt look so good
Posted by death-droid - 7 comments

Jump through plattforms

Normal - July 2, 2006, 00:33
Make the character in your plattformer game be able to jump through plattforms!
Posted by David - 4 comments

Random Music

Normal - July 1, 2006, 01:05
How to add random music to your game!
Posted by David - 2 comments

Room Fade

Normal - June 28, 2006, 18:19
Make your rooms fade out and in, just in a minute!
Posted by David - 3 comments

Custom Cursor for unregistered Game Maker

Easy - June 29, 2006, 17:40
If you are using an unregistered copy of Game Maker, and needs a custom cursor to your game, this tutorial may help for you!
Posted by David - 14 comments

Big multiplayer games

Advanced - July 31, 2006, 13:45
How to create a multiplayer game with more than two players (how to give them a specific ID).
Posted by Calle - 10 comments

Chat system using mplay

Advanced - July 22, 2006, 12:38
How to create a chat using the mplay functions. Perfect for integration with games. Works with servers.
Posted by Calle - 9 comments

File listing

Advanced - June 29, 2006, 12:24
How to compile a list of files in a directory (for e.g. a list of saved games/files)
Posted by Calle - 1 comments

Go back and edit script

Advanced - July 22, 2006, 15:06
This is a method, a script, to "go back and edit" in your files. It's useful since no such method is currently available in the GML itself.
Posted by Calle - 1 comments

Input textbox

Advanced - July 2, 2006, 14:18
How to create a textbox to which the user can input a text. Also shows how to create multiple textboxes using the same system.
Posted by Calle - 16 comments

Laser beam

Advanced - July 25, 2006, 17:37
How to create a laser beam that stops when it hit other objects. Example included.
Posted by Calle - 8 comments
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