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Wrap view example

Normal - April 3, 2007, 23:37
How to make your character appear on the other side of the screen when he walks out of the room. Example included.
Posted by Calle - 5 comments

Zelda view movement

Normal - July 17, 2006, 10:57
This is how to make the view follow you character, Zelda style!
Posted by Calle - 3 comments

Adressing values

Questions - April 18, 2007, 10:23
How to draw values that are not stored in the same object.
Posted by Calle - 0 comments

Ammo

Questions - August 31, 2007, 02:03
How to make it you cant use the shooting button if your out of ammo.
Posted by death-droid - 2 comments

Animation problem

Questions - September 24, 2006, 19:11
How to play an animation only once. Like when you attack, it attacks and then switches back to the normal sprite.
Posted by Calle - 1 comments

Car collision

Questions - October 6, 2006, 19:55
Some about car collision.
Posted by Calle - 2 comments

Check for valid number

Questions - October 18, 2006, 20:00
How to search through a bunch of pre-defined values and see if any number matches a specific number entered by the user. Meant for registry systems.
Posted by Calle - 4 comments

Circle around formula

Questions - December 3, 2006, 20:47
A beautiful formula for making one object circle around a fixed point.
Posted by Calle - 4 comments

Cutscenes and more

Questions - September 20, 2006, 21:32
Here are some questions about cutscenes and dialogue boxes. Asked by Reegan.
Posted by Calle - 0 comments

Debugging

Questions - September 10, 2006, 16:27
How to debugg stuff, a simple technique.
Posted by Calle - 2 comments

Decide which sub image

Questions - September 9, 2006, 18:09
How to decide which sub-image to show when you got a twelve direction movement.
Posted by Calle - 2 comments

Dialogue

Questions - October 7, 2006, 13:14
How to write out messages, first in a big box and then again in a small box while displaying a new comment in the first box.
Posted by Calle - 2 comments
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